- Start With 1/4 Energy
FDB0-E4DB - Start With 1/2 Energy
4CB0-E4DB - Start With 3/4 Energy
73B0-E4DB - Infinite Energy
C208-87D1 - Get Hit And Become Invincible
C203-84D1 - Don’t Flash After Getting Hit
FDDB-5FB9 - Almost Invincible
3C03-8F61 - Falling Doesn’t Use Any Life Points
C2F4-7FD1 - Special Moves Don’t Use Any Life Points
C27D-8701 - Some Bullets Do 2X Damage
D6D7-8F20 - Some Bullets Do No Damage
DDD7-8F20 - Some Bullets Kill You
EED7-8F20 - Some Enemy Punches Electrocute You
DB78-84B0 - Some Enemy Punches Do No Damage
DD78-84B0 - Some Enemy Punches Kill You
EE78-84B0 - Guys With Pipes Do 2X Damage
DBB0-EFA3
DBCF-8763 - Guys With Pipes Do No Damage
DDB0-EFA3
DDCF-8763 - Guys With Pipes Kill
EEB0-EFA3
EECF-8763 - Flaming Bottles Do 2X Damage
DB4B-7DF1
DB43-E4F9 - Flaming Bottles Do No Damage
DD4B-7DF1
DD43-E4F9 - Flaming Bottles Kill
EE4B-7DF1
EE43-E4F9
Return to the Super Nintendo (SNES) Game Genie Index