- Start With 9 Lives
DB68-4F00 - Infinite Lives (Only 3/4 View Levels)
C9A5-1764 - Start With 6 Test Tubes
D16F-4464
D1C0-4DD7 - Start With 9 Test Tubes
DB6F-4464
DBC0-4DD7 - Protection From Some Hazards
C9A7-C404 - Cape Sweep Uses Up No Energy
DDAE-3707 - Spear Gun Uses Up No Energy
DD2F-4FAD - Cape Sweep Uses Up More Energy
FDAE-3707 - Spear Gun Uses Up More Energy
FD2F-4FAD - Maximum Energy From Hearts
DD2E-3D6B - Cape Sweep Does More Damage
F9CF-4F05 - Normal Punch Does More Damage
F9CD-4705 - Normal Knee Does More Damage
F9CD-4765 - Cape Sweep Does Mega-Damage
7DCF-4F05 - Normal Punch Does Mega-Damage
7DCD-4705 - Normal Knee Does Mega-Damage
7DCD-4765 - Cape Sweep Does Less Damage
D4CF-4F05 - Normal Punch Does Less Damage
D4CD-4705 - Normal Knee Does Less Damage
D4CD-4765 - Jump Kick Does Mega-Damage
7DCF-4D05
7DCF-4DD5 - Jump Kick Does More Damage
F9CF-4D05
F9CF-4DD5 - Jump Kick Does Less Damage
D4CF-4D05
D4CF-4DD5
Return to the Super Nintendo (SNES) Game Genie Index